﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Tower._1_5
{
    class Nelroth : Mob
    {
        public bool hasHappened = false;

        public Nelroth()
        {
            this.Identifier = "Nel'roth";
            this.gold = 30000;
            this.health = 10240000;
            this.maxHealth = 10240000;
            this.xp = 500000;
            this.damageMin = 250000;
            this.damageMax = 261500;
            this.maxHeal = 3500000;
            this.minHeal = 2250000;
            this.level = 50;
            this.healPoint = 0;
        }

        public void ResetStats(Nelroth nelroth)
        {
            nelroth.health = nelroth.maxHealth;
        }
    }
}
